You can compete in Leaderboards with other players, based by the speed they managed to finish and their max trial level they passed.Reopened - with better balance and stability - in October 2017.Development team said that this way they will make players consider what they choose before entering the trial. As of February 2017 you cannot switch your companions, abilities and gear while playing a trial.Creatures can still drop gems, healing blood and mystery boxes normally. Instead, the boss at the end of the Trial drops 3 items (quality varies depending on Trial level), a quantity of gemstones of random colors and gold. Trials do not drop loot from monsters.Thus, monsters in Trial level 100 will deal roughly 24 times more damage and have roughly 1300 times more health than a normal mode monster at level 70. Trial health scaling is now 8% compared to the previous level. Trials damage scaling is 3.5% compared to the previous level.Trials levels 8 and higher now gain scaling coefficients, as detailed below. Trial levels 1 to 7 contain normal mode monsters and bosses of levels 10 for Trial level 1, 20 for Trial level 2, 30 for Trial level 3, 40 for Trial level 4, 50 for Trial level 5, 60 for Trial level 6 and 70 for Trial level 7.Not advanced monsters that can be seen in Act 2 or Act 3. You can meet only certain types of monsters in trials (skeletons, summoners, healers, ghosts.). However after reaching high level ones, the name set will change in this format: of Hero, for example: Destiny of. The trial names come in the format: Trial of _. The rewards are greater inhigh level trials, where enemies can be overpowered in dps and toughness at the same. There is NO known final level trial, it still goes on. Items you can loot are based on enemy level, not yours. Rewards of monsters DO NOT INCREASE in trials, but boss rewards are always epic or better (when crossing trials 60+ the change for legendary is highly increased.) When killing the boss in the time restricted for it, the next 1 trials will unlock. A random defeated boss appears, for example, Elban won't appear until you defeat him for the first time in story mode. After you kill the majority of enemies on the map, a boss will appear. The bar fills up, even if you access your inventory, change abilities, or doing other actions. Your goal is to finish the trial within the time limit, with a timer placed over your experience bar. Note that each time you enter a trial, the map is randomly generated, with no fixed areas for bosses to appear. If the timer expires before you win, you will not unlock your next trial. To complete the trials you have 10 minutes. Starting at level 10, enemy level increases by ten levels until 70 (hero level cap), in which enemy level no longer increases but they grow stronger. The experience gained is vital and comparable with Story mode after passing trials 50 and higher.Įnemies in trials grow in level by each single trial. The trials are mostly used for looting of high grade items and gold, and Farming Champion Levels. Trials is a game mode added in October 2016 (with big remaster in October 2017). Needless to say: bosses on higher levels drop more and better loot. Defeat enough monsters to summon the boss, destroy the boss and, if you did all this fast enough, gain access to the next difficulty level. When undertaking a trial you are in a race against time. Each level will be a fresh experience and a new challenge. This game mode is leveraging our new random level generator technology. The Trials of Valor are an ever-more-difficult challenge players may undertake to obtain fame and treasure.
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